Case Study: Video Game Sales.
Use the 30 top-selling video games in Table 3 (page 8) for Exercises 51–54.
Use the Simple Random Sample applet for Exercise 51.
51. Random Sampling.
1.3.51
(a) Answers will vary (b) No. Every possible sample of 5 video games has the same chance of being selected. (c) No. Every possible sample of 5 video games has the same chance of being selected. Some of the samples will contain the video game and some won't. (d) Answers will vary; answers will vary