Chapter 2: Thinking and Reading Critically

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See the additional resources for content and reading quizzes for this chapter.

image
© Gerard Jones, Gene Ha, Will Jacobs.

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AT ISSUE

Do Violent Media Images Trigger Violent Behavior?

In recent years, the popular media seem to have become increasingly violent. This is particularly true of visuals in video games and on some Internet sites, but graphically violent images also appear regularly in films, on TV, in comic books, and even in newspapers. Some research has suggested that these violent images can have a negative effect on those who view them, particularly on adolescents and young children. In fact, some media critics believe that these violent images have helped to create an increasingly violent culture, which in turn has inspired young people to commit violent crimes (including school shootings) such as the massacres at Virginia Tech in 2007 and Newtown, Connecticut, in 2012. The shooter who killed 12 people and injured 58 others at the premiere of The Dark Knight Rises in Aurora, Colorado, on July 20, 2012, was a devotee of violent role-playing video games, and some news reports emphasized that fact. Other observers, however, argue that violent media images are not to blame for such events—and that, in fact, these images may provide a safe outlet for aggression.

In this chapter and in the chapter that follows, you will be asked to read essays and study images that shed light on the relationship between media violence and violent behavior. In the process, you will learn critical-thinking and active reading strategies that will help you learn to examine and interpret texts and images.

Now that you understand the structure of an argumentative essay, you can turn your attention to reading arguments more closely. These arguments may be the subject of class discussion, or they may be source material for the essays you write. In any case, you will need to know how to get the most out of reading them.