Merchant and Craft Guilds

The merchants, who were influential in winning towns’ independence from feudal lords, also used their power and wealth to control life within the city walls. The merchants of a town joined together to form a merchant guild that prohibited nonmembers from trading in the town. Guild members often made up the earliest town government, serving as mayors and members of the city council, which meant that a town’s economic policies were determined by its merchants’ self-interest. By the late eleventh century, especially in the towns of the Low Countries and northern Italy, the leaders of the merchant guilds were rich and politically powerful.

While most towns were initially established as trading centers, they quickly became centers of production as well. Peasants looking for better opportunities moved to towns — either with their lord’s approval or without it — providing both workers and mouths to feed. Some townspeople began to specialize in certain types of food and clothing production: they bought cloth and sewed it into clothing, or purchased and butchered cattle, selling the meat to others who made small meat pies and selling the leather to those who made shoes or bags. Over time some cities specialized in certain items, becoming known for their fine fabrics, their reliable arms and armor, or their elegant gold and silver work.

Like merchants, producers recognized that organizing would bring benefits, and beginning in the twelfth century in many cities they formed craft guilds that regulated most aspects of production. Guilds set quality standards for their particular product and regulated the size of workshops and the conduct of members. In most cities individual guilds, such as those of shoemakers or blacksmiths, achieved a monopoly in the production of one particular product, forbidding nonmembers to work. The craft guild then chose some of its members to act as inspectors and set up a court to hear disputes between members, though the city court remained the final arbiter.

Each guild set the pattern by which members were trained and the length of the training period. A boy who wanted to become a weaver, for instance, or whose parents wanted him to, spent four to seven years as an apprentice, often bound by a contract such as the following from thirteenth-century Marseilles in southern France:

April the ninth. I, Peter Borre, in good faith and without guile, place with you, Peter Feissac, weaver, my son Stephen, for the purpose of learning the trade and craft of weaving, to live at your house, and to do work for you from the feast of Easter next for four continuous years, promising you by this agreement to take care that my son does the said work, and that he will be faithful and trustworthy in all that he does, and that he will neither steal nor take anything away from you, nor flee nor depart from you for any reason, until he had completed his apprenticeship.5

When the apprenticeship was finished, a young artisan spent several years as a journeyman, working in the shop of a master artisan. He then could make his “masterpiece” — in the case of weavers, a long piece of cloth. If the other masters judged the cloth acceptable, and if they thought the market in their town was large enough to support another weaver, the journeyman could then become a master and start a shop. If the guild decided there were already enough masters, he would need to leave that town and try elsewhere. Many guilds required masters to be married, as they recognized the vital role of the master’s wife. She assisted in running the shop, often selling the goods her husband had produced. Their children, both male and female, also worked alongside the apprentices and journeymen. The sons were sometimes formally apprenticed, but the daughters were generally not apprenticed, because many guilds limited formal membership to males.

Most guilds allowed a master’s widow to continue operating a shop for a set period of time after her husband’s death, for they recognized that she had the necessary skills and experience. Such widows paid all guild dues, but they were not considered full members and could not vote or hold office in the guild. In a handful of cities there were a few all-female guilds, especially in spinning gold thread or weaving silk ribbons for luxury clothing, trades in which girls were formally apprenticed in the same way boys were.

Both craft and merchant guilds were not only economic organizations, but also systems of social support. They took care of elderly masters who could no longer work, and they often supported masters’ widows and orphans. They maintained an altar at a city church and provided for the funerals of members and baptisms of their children. Guild members marched together in city parades and reinforced their feelings of solidarity with one another by special ceremonies and distinctive dress. Merchant guilds in some parts of Europe, such as the German cities of Hamburg, Lübeck, and Bremen, had special buildings for celebrations and ceremonies.