Convergence and Mobile Media

The innovation of digital communication—central to the development of the first computers in the 1940s—enables all media content to be created in the same basic way, which makes media convergence, the technological merging of content in different mass media, possible.

In recent years, the Internet has really become the hub for convergence, a place where music, television shows, radio stations, newspapers, magazines, books, games, and movies are created, distributed, and presented. Although convergence initially happened on desktop computers, the popularity of notebook computers and then the introduction of smartphones and tablets have hastened the pace of media convergence and made the idea of accessing any media content, anywhere, a reality.

Media Converges on Our PCs and TVs

First there was the telephone, invented in the 1870s. Then came radio in the 1920s, TV in the 1950s, and eventually the personal computer in the 1970s. Each device had its own unique and distinct function. Aside from a few exceptions, like the clock radio (a hybrid device popular since the 1950s), that was how electronic devices worked.

The rise of the personal computer industry in the mid-1970s first opened the possibility for unprecedented technological convergence. A New York Times article on the new “home computers” in 1978 noted that “the long-predicted convergence of such consumer electronic products as television sets, videotape recorders, video games, stereo sound systems and the coming video-disk machines into a computer-based home information-entertainment center is getting closer.”17 However, PC-based convergence didn’t truly materialize until a few decades later, when broadband Internet connections improved the multimedia capabilities of computers.

By the early 2000s, computers connected to the Internet allowed an array of digital media to converge in one space and be easily shared. A user can now access television shows, movies, music, books, games, newspapers, magazines, and lots of other Web content on a computer. And with Skype, iChat, and other live voice and video software, PCs can replace landline telephones. Other devices, like iPods, quickly capitalized on the Internet’s ability to distribute such content and were adapted to play and exhibit multiple media content forms.

Media are also converging on our television sets, as the electronics industry manufactures Internet-ready TVs. Video game consoles like the Xbox, Wii, and PS4, and set-top devices like Apple TV, Google Chromecast, Roku, and Amazon Fire TV, offer additional entertainment content access via their Internet connections. In the early years of the Web, people would choose only one gateway to the Internet and media content, usually a computer or a television. Today, however, wireless networks and the recent technological developments in various media devices mean that consumers regularly use more than one avenue to access all types of media content.

Mobile Devices Propel Convergence

Mobile telephones have been around for decades (like the giant “brick” mobile phones of the 1970s and 1980s), but the smartphones of the twenty-first century are substantially different creatures. Introduced in 2002, the BlackBerry was the first popular Internet-capable smartphone in the United States. Users’ ability to check their e-mail messages at any time created addictive e-mail behavior and earned the phones their “Crackberry” nickname. Convergence on mobile phones took another big leap in 2007 with Apple’s introduction of the iPhone, which combined qualities of its iPod digital music player and telephone and Internet service, all accessed through a sleek touchscreen. The next year, Apple opened its App Store, featuring free and low-cost software applications for the iPhone (and the iPod Touch and, later, the iPad) created by third-party developers, vastly increasing the utility of the iPhone. By 2015, there were about 1.4 million apps available to do thousands of things on Apple devices—from playing interactive games to finding locations with a GPS or using the iPhone like a carpenter’s level.

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In 2008, the first smartphone to run on Google’s competing Android platform was released. By 2015, Android phones (sold by companies such as Samsung, HTC, LG, and Motorola, and supported by the Google Play app market and the Amazon Appstore) held 53.2 percent of the smartphone market share in the United States, while Apple’s iPhone had a 41.3 percent share; Microsoft and BlackBerry smartphones constituted the remainder of the market.18 The precipitous drop of the BlackBerry’s market standing in just ten years (the company was late to add touchscreens and apps to its phones) illustrates the tumultuous competition in mobile devices. It also illustrates how apps and the ability to consume all types of media content on the go have surpassed voice call quality to become the most important feature to consumers purchasing a phone today.

In 2010, Apple introduced the iPad, a tablet computer suitable for reading magazines, newspapers, and books; watching video; and using visual applications. The tablets became Apple’s fastest-growing product line, selling at a rate of twenty-five million a year. Apple added cameras, faster graphics, and a thinner design to subsequent generations of the iPad, as companies like Samsung (Galaxy), Amazon (Kindle Fire), Microsoft (Surface), and Google (Nexus) rolled out competing tablets.

The Impact of Media Convergence and Mobile Media

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SMARTWATCHES have been a part of pulp- and science-fiction tales since the thirties, and real-life versions were developed in the seventies and eighties before electronics companies shifted their attention to laptops and cell phones. Many top digital conglomerates have begun developing, and in some cases manufacturing, new smartwatches; Apple debuted its Apple watch in early 2015.
John MacDougall/AFP/Getty Images

Convergence of media content and technology has forever changed our relationship with media. Today, media consumption is mobile and flexible; we don’t have to miss out on media content just because we weren’t home in time to catch a show, didn’t find the book at the bookstore, or forgot to buy the newspaper yesterday. Increasingly, we demand access to media when we want it, where we want it, and in multiple formats. In order to satisfy those demands and to stay relevant in such a converged world, traditional media companies have had to dramatically change their approach to media content and their business models.

Our Changing Relationship with the Media

The merging of all media onto one device, such as a tablet or smartphone, blurs the distinctions of what used to be separate media. For example, USA Today (a newspaper) and CBS News (network television news) used to deliver the news in completely different formats, but today their Web forms look quite similar, with listings of headlines, rankings of the most popular stories, local weather forecasts, photo galleries, and video. With the Amazon Kindle, on which one can read books, newspapers, and magazines, new forms like the Kindle Single challenge old categories. Are the fictional Kindle Singles novellas, or are they more like the stories found in literary magazines? And what about the investigative reports released as Kindle Singles? Should they be considered long-form journalism, or are they closer to nonfiction books? Is listening to an hour-long archived episode of public radio’s This American Life on an iPod more like experiencing a radio program or more like an audio book? (It turns out you can listen to that show on the radio, as a downloadable podcast, as a Web stream, on mobile apps, or purchased on a USB drive or on a CD.)

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SUPER BOWL XLIX WATCHERS generated 28.4 million tweets, up 14 percent from the previous year. Not all of the tweets were about football; many commented on Katy Perry’s halftime show, including a series of jokes about her shark dancers.
Christopher Polk/Getty Images

Not only are the formats morphing, but we can now also experience the media in more than one manner, simultaneously. Fans of television shows like The Voice, Empire, and Top Chef, or viewers of live events like NFL football, often multitask, reading live blogs during broadcasts or sharing their own commentary with friends on Facebook and Twitter. For those who miss the initial broadcasts, converged media offer a second life for media content through deep archive access and repurposed content on other platforms. For example, cable shows like Game of Thrones and Mad Men have found audiences beyond their initial broadcasts through their DVD collections and online video services like Amazon Instant Video and Apple’s iTunes. In fact, some fans even prefer to watch these more complex shows this way, enjoying the ability to rewind an episode in order to catch a missed detail, as well as the ability to binge-watch several episodes back-to-back. Similarly, Arrested Development, critically acclaimed but canceled by Fox in 2006, garnered new fans through the streaming episodes on Hulu and Netflix. As a result of this renewed interest, it was revived with new episodes produced for Netflix in 2013. Netflix also bought the rejected NBC series The Unbreakable Kimmy Schmidt in 2015, airing its first season and ordering a second.

Our Changing Relationship with the Internet

Mobile devices and social media have altered our relationship with the Internet. Two trends are noteworthy: (1) Apple now makes more than five times as much money selling iPhones, iPads, and iPods and accessories as it does selling computers, and (2) the number of Facebook users (1.44 billion in 2015) keeps increasing. The significance of these two trends is that through Apple devices and Facebook, we now inhabit a different kind of Internet—what some call a closed Internet, or a walled garden.19

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APPS, like those developed for Twitter and Facebook, offer smartphone users direct access to their preferred Web sites.
© Danny Moloshok/Reuters/Corbis

In a world where the small screens of smartphones are becoming the preferred medium for linking to the Internet, we typically don’t get the full, open Internet, one represented by the vast searches brought to us by Google. Instead we get a more managed Internet, brought to us by apps or platforms that carry out specific functions via the Internet. Are you looking for a nearby restaurant? Don’t search on the Internet—use this app especially designed for that purpose. And the distributors of these apps act as gatekeepers. Apple has more than 1.4 million apps in its App Store, and Apple approves every one of them. The competing Android app stores on Google Play and Amazon have a similar number of apps (with many fewer apps in the Windows Store), but Google and Amazon exercise less control over approval of apps than Apple does.

Facebook offers a similar walled garden experience. Facebook began as a highly managed environment, only allowing those with .edu e-mail addresses. Although all are now invited to join Facebook, the interface and the user experience on the site are still highly managed by Facebook CEO Mark Zuckerberg and his staff. For example, if you click on a link to a news article that your friend has shared using a social reader app on Facebook, you will be prompted to add the same app—giving it permission to post your activity to your Wall—before you can access the article. In addition, Facebook has severely restricted what content can be accessed through the open Internet. Facebook has installed measures to stop search engines from indexing users’ photos, Wall posts, videos, and other data. The effect of both Apple’s devices and the Facebook interface is a clean, orderly, easy-to-use environment but one in which we are “tethered” to the Apple App Store or to Facebook.20

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The open Internet—best represented by Google (but not its Google+ social networking service, which is more confining, like Facebook) and a Web browser—promised to put the entire World Wide Web at our fingertips. On the one hand, the appeal of the Internet is its openness, its free-for-all nature. But of course the trade-off is that the open Internet can be chaotic and unruly, and apps and other walled garden services have streamlined the cacophony of the Internet considerably.

The Changing Economics of Media and the Internet

The digital turn in the mass media has profoundly changed the economics of the Internet. Since the advent of Napster in 1999, which brought (illegal) file sharing to the music industry, each media industry has struggled to rethink how to distribute its content for the digital age. The content itself is still important—people still want quality news, television, movies, music, and games—but they want it in digital formats and for mobile devices.

Apple’s response to Napster established the new media economics. The late Apple CEO Steve Jobs struck a deal with the music industry. Apple would provide a new market for music on the iTunes store, selling digital music customers could play on their iPods (and later on their iPhones and iPads). In return, Apple got a 30 percent cut of the revenue for all music sales on iTunes, simply for being the “pipes” that delivered the music. As music stores went out of business all across America, Apple sold billions of songs and hundreds of millions of iPods, all without requiring a large chain of retail stores.

Amazon started as a more traditional online retailer, taking orders online and delivering merchandise from its warehouses. As books took the turn into the digital era, Amazon created its own device, the Kindle, and followed Apple’s model. Amazon started selling e-books, taking its cut for delivering the content. Along the way, Amazon and Apple (and Google through its Android apps) have become leading media companies. They don’t make the content (although Amazon is now publishing books, too, and Amazon CEO Jeff Bezos purchased the Washington Post in 2013), but they are among the top digital distributors of books, newspapers, magazines, music, television, movies, and games.

The Next Era: The Semantic Web

Many Internet visionaries talk about the next generation of the Internet as the Semantic Web, a term that gained prominence after hypertext inventor Tim Berners-Lee and two coauthors published an influential article in a 2001 issue of Scientific American.21 If “semantics” is the study of meanings, then the Semantic Web is about creating a more meaningful—or more organized—Web. To do that, the future promises a layered, connected database of information that software agents will sift through and process automatically for us. Whereas the search engines of today generate relevant Web pages for us to read, the software of the Semantic Web will make our lives even easier as it places the basic information of the Web into meaningful categories—family, friends, calendars, mutual interests, location—and makes significant connections for us. In the words of Tim Berners-Lee and his colleagues, “The Semantic Web is not a separate Web but an extension of the current one, in which information is given well-defined meaning, better enabling computers and people to work in cooperation.”22

The best example of the Semantic Web is Apple’s voice recognition assistant Siri, first shipped with its iPhone 4S in 2011. Siri uses conversational voice recognition to answer questions, find locations, and interact with various iPhone functionalities, such as the calendar, reminders, the weather app, the music player, the Web browser, and the maps function. Some of its searches get directed to Wolfram Alpha, a computational search engine that provides direct answers to questions, rather than the list of links traditionally given as search results. Other Siri searches draw on the databases of external services, such as Yelp for restaurant locations and reviews, and StubHub for ticket information. Another example of the Semantic Web is the Siemens refrigerator (available in Europe) that takes a photo of the interior every time the door closes. The owner may be away at the supermarket but can call up a photo of the interior to be reminded of what should be on the shopping list.23

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THE SPIKE JONZE FILM HER (2013), set in the near future, explores the relationship between a human and an operating system. The voice-based operating system brings to mind Apple’s Siri, which moves users toward a deeper, more personally relevant Web. Google Now and Microsoft Cortana are similar voice-activated personal digital assistants for mobile devices.
Warner Bros. Pictures/Everett Collection

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