EXERCISE 30–1 Avoiding plagiarism in MLA papers

EXERCISE 30–1Avoiding plagiarism in MLA papers

Read the following passage and the information about its source. Then decide whether each student sample is plagiarized or uses the source correctly. If the student’s sample is plagiarized, click on Plagiarized; if the sample is acceptable, click on OK.

Click Submit after each question to see feedback and to record your answer. After you have finished every question, your answers will be submitted to your instructor’s gradebook. You may review your answers by returning to the exercise at any time. (An exercise reports to the gradebook only if your instructor has assigned it.)

ORIGINAL SOURCE

Smartphone games are built on a very different model [from traditional video games]. The iPhone’s screen is roughly the size of a playing card; it responds not to the fast-twitch button combos of a controller but to more intuitive and intimate motions: poking, pinching, tapping, tickling. This has encouraged a very different kind of game: Tetris-like little puzzles, broken into discrete bits, designed to be played anywhere, in any context, without a manual, by any level of player. (Charles Pratt, a researcher in New York University’s Game Center, refers to such games as “knitting games.”) You could argue that these are pure games: perfectly designed minisystems engineered to take us directly to the core of gaming pleasure without the distraction of narrative.

From Anderson, Sam. “Just One More Game. . . .” The New York Times Magazine, 4 Apr. 2012, nyti.ms/1AZ2pys.

Excerpt from “Just One More Game . . .” New York Times Magazine. New York Times, April 4, 2012. Reprinted by permission.

1 of 5

Question

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EXERCISE 30–1 Avoiding plagiarism in MLA papers - 1 of 5: Smartphone screens have encouraged a new type of intimate game, broken into discrete bits, that can be played by anyone, anywhere.

2 of 5

Question

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EXERCISE 30–1 Avoiding plagiarism in MLA papers - 2 of 5: The smartphone touchscreen has changed the nature of video games: instead of “fast-twitch button combos,” touchscreens use “intuitive and intimate motions” such as “poking [and] pinching” (Anderson).

3 of 5

Question

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EXERCISE 30–1 Avoiding plagiarism in MLA papers - 3 of 5: As Sam Anderson explains, games on smartphones are “designed to be played anywhere, in any context, without a manual, by any level of player.”

4 of 5

Question

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EXERCISE 30–1 Avoiding plagiarism in MLA papers - 4 of 5: Sam Anderson points out that, unlike older, narrative-based games that required a controller, games played on smartphone touchscreens can be learned quickly by anyone, regardless of skill level.

5 of 5

Question

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EXERCISE 30–1 Avoiding plagiarism in MLA papers - 5 of 5: Smartphone games can be called “perfectly designed minisystems” because they bring us right into the game “without the distraction of narrative.”